


Sept 27 | Narrative Writing and Game Design with Game Designer David Thomas
Sunday, September 27th 3:00-5:00 pm
A workshop focused on the narrative and thematic aspects of game design including themes, mechanics, world-building, and player roles.
David Thomas has been working in game design for the last decade, first in educational video games, and now as co-owner of Absurdist Productions. He has designed and written for multiple video games, board games, role-playing games, and escape rooms.
Additionally, for those interested in the topic, a friend of David's has written a book that may be of interest.
Thematic Integration in Board Game Design - Sarah Shipp
Sunday, September 27th 3:00-5:00 pm
A workshop focused on the narrative and thematic aspects of game design including themes, mechanics, world-building, and player roles.
David Thomas has been working in game design for the last decade, first in educational video games, and now as co-owner of Absurdist Productions. He has designed and written for multiple video games, board games, role-playing games, and escape rooms.
Additionally, for those interested in the topic, a friend of David's has written a book that may be of interest.
Thematic Integration in Board Game Design - Sarah Shipp
Sunday, September 27th 3:00-5:00 pm
A workshop focused on the narrative and thematic aspects of game design including themes, mechanics, world-building, and player roles.
David Thomas has been working in game design for the last decade, first in educational video games, and now as co-owner of Absurdist Productions. He has designed and written for multiple video games, board games, role-playing games, and escape rooms.
Additionally, for those interested in the topic, a friend of David's has written a book that may be of interest.
Thematic Integration in Board Game Design - Sarah Shipp